Okay....going over the 2 battles I had in my head over and over...every phase, every shot, every question that I mentally noted.
So we did a lot right, a little wrong, but all in all was great learning experience for me.
So rules that checked and played wrong...no blame, was just learning experiences, but if we point out our mistakes, then we don't repeat them. So...no blame, no claims of cheating, no bad feelings, this is just to explain rules and what we overlooked. And help me remember since I have failed several stupidity rolls......
1) In first battle, Dwarfs vs Skaven.....Skaven Army had too many points in the Heroes area and the general was incorrect. The general must be the model with the highest leadership value in the army....the Warlock Engineer had a ld of 5 the chieftain had a 6, and the general should have been the chieftain and general cannot be the BSB.
2) In first battle when Skaven casted Crack's Call....when the line touched the Grudgethrower....the person casting rolls a d6, on a 5+ the warmachine is destroyed, not a 5+ ward save.
3) In second battle, when dwarfs fired cannon at the Marauders, the line of fire cannot go thru friendly models or enemy models in close combat. Also found that you do not have to nominate a unit you are firing at....can fire at any spot on board...just place the marker and as long as the above 2 conditions are met the shot is fired...so corpse cart that wasn't in LoS could have been shot at since marker could be placed in the terrain in front of it and scattered onto the cart.
4) Parry saves require unit to be armed with shields....Dwarfs and VC didn't know this and were rolling parry saves.
5) Doomwheel should not be taken if you are having issues with rolling low....
Anyways, was a great day, and thanks again to Event Grot for running it.